Zion How long it takes

Minutes ยท Wait 08 of 36

The gate screen holding you

Before the market itself answers, something else answers for it. That thing is not a page of the shop. It is a door, and it will not tell you how it is getting on.

Zion Market addresses

markz73ffpnbidkldppsj5cjnkfujdsy3rkpi5inqw3ikt4omwsldlqd.onion
zionm3fshzgd5pin3yrc5ueltoykozprcsggrgbl6b3dzbpdtfphv2id.onion

Printed as they were given to this site. Nothing here opens them, so none of this says either string is answering at the moment you read it.

Usually feels like

Minutes

You stay at the keyboard and it finishes there.

A gate is doing work for every visitor at once, which puts it above the seconds band, but it is built to end where you are sitting.

The wait, in plain words

The address resolved, the circuit held, and what came back is a bare page telling you to wait while something is checked. There is no form to fill in, no button that does anything, often nothing to read past one line. The tab sits there with the market behind it.

A gate screen is a layer placed in front of the shop by whoever runs it. Every request that arrives has to get past that layer before the market is asked to do any work at all. When the layer is busy it holds you. When it is not, you pass through fast enough that you never learn it was there.

This belongs in the minutes band rather than the seconds band because the gate is doing work per visitor and is often doing it for a crowd. It usually ends where you are sitting. If it does not, the problem has changed shape, and a changed shape is a different card.

Underneath, while nothing moves

A service reached this way cannot see who is knocking. There is no network address to count against, no country to filter, no history to look up. Everything arrives through the same kind of tunnel, and an automated client looks exactly like a person from the outside. That single fact shapes every gate you will meet.

So gates weigh what they can see. How fast requests arrive down one circuit. Whether the client will do a small piece of work that costs a browser very little and costs a script farm a great deal. Whether it holds a token issued a moment ago. Whether it will render a picture and answer a question about it, which is the captcha sitting at the front of many of them.

Some gates are not tests at all. They are queues. When more people arrive than the shop can serve, the front layer accepts everyone and releases a trickle. That is unpleasant to sit in, and it is cheaper than letting the market fall over behind it. From your side a queue and a test look identical, because both hand you a page that says wait.

The unhelpfulness is deliberate. A progress bar tells an automated client how close it is and lets whoever wrote it tune the attempt until it passes. A gate that says the same thing at the start and at the end gives away nothing. The cost of that design is paid by you, sitting in front of a screen with no way to tell a slow pass from a stuck one.

What a gate can see
The rate of arrivals down one circuit, and whether the client behaves the way a browser behaves.
What it cannot see
Who you are, where you are, or whether you were here earlier on a different path.
Why it holds everyone
Shedding load at the door is cheaper than letting the shop fall over behind the door.
Why it says so little
Anything that reports progress to you also reports progress to whatever is being kept out.

Behaving, and not behaving

A gate that is slow and a gate that will not open are different animals, and they are told apart by change rather than by time.

A gate working through you

Coming back to it after a long sit gives you a slightly different page. A new challenge, a new token, a different line of text. Something on the far side is still generating things for you.

The tab holds a live connection rather than sitting on a finished one, and left alone it eventually flips to the market by itself, without you having touched anything.

A gate that is not going to open

The screen is identical every time you look at it, including the parts that ought to be generated fresh, and no amount of sitting changes it.

Or it does advance, drops you at the market, and immediately throws you back to the same screen, in a loop that will repeat for as long as you keep feeding it.

The loop is the one worth recognising early. It usually means something about the request keeps failing the check rather than the check being slow: a browser configuration the gate cannot work with, a token that will not stick, or an address that answers without being willing to serve you. Failing the same test over and over is its own wait, and that wait does not belong in this band.

The other honest outcome is that the gate is fine and the shop behind it is not. A door can be perfectly attentive to a building that is closed. Nothing written on the door will say so.

Safe to do meanwhile

The gate is not asking you for anything, so there is nothing to do to it. Whatever is useful during this wait is useful somewhere else.

What makes it longer

Almost everything that lengthens this wait is something done to it from your side.

What this card is not. This is a description of how doors of this kind work, not of any one door, and nothing here can tell you which screen a given address puts in front of you.

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